Theater:Team

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To setup teams the theater files contain a section named "teams" which is used to define team-specific information such as its display name, logo and cost modifiers.

Layout

Group Sub-group Key Description
Team key name The name of the team used in other script files (usually "security" or "insurgents"
name Display name of the team (i.e. "#Team_Security" for a localized Security team name)
logo Path to the team icon file
cost_modifiers Contains information about modifiers that change the supply cost of items
weapon_upgrade Contains weapon attachment supply modifiers -

Sample Code

"teams"
{
	"security"
	{
		"name"					"#Team_Security"
		"logo"					"gameui/fac_sec"
	
		"cost_modifiers"
		{
			"weapon_upgrade"
			{
				"siderail_lasersight_pistol"		"-1"
				"barrel_silencer_integrated"		"-1"
			}
		}
	}
	
	"insurgents"
	{
		"name"					"#Team_Insurgent"
		"logo"					"gameui/fac_ins"
		
		"cost_modifiers"
		{
			"weapon_upgrade"
			{
				"optic_2xaimpoint"					"1"
				"siderail_lasersight_band"			"1"
				"barrel_silencer_pistol"			"1"
			}
		}
	}
}